Maghrabi lies in northwestern Cendomvita. Its coastal foothills and the Maghrabi Sound to the north are blanketed in lush forests. These woods provide rich timber for highly valued shipbuilding supplies. Farther inland, the desert extends from the coastal plains toward the south and west. This arid expanse stops at the base of the Central Mountains and near the Olydran River, which forms the kingdom’s eastern border with Yisea. Fertile plains emerge as one approaches the Yisean border.
Hireotha forms the bulk of the southern border with the far southeastern border shared by Ognenstrof. The Maghrabi Sound defines the kingdom’s northern edge and includes four main islands and two outlets to the Northern Ocean. Maghrabi’s capital, Thalyra, rests where the foothills meet the advancing sands. It stands guard between forest and desert, at the edge of two worlds.
Maghrabi’s economy thrives on the export of fine desert glass, rare minerals, and aromatic resins. Merchants from across Cendomvita also seek timber from the northern forests. Although Maghrabi maintains friendly relations with its neighbors, it relies on a highly responsive tribal military structure. This system is rooted in clan allegiance rather than centralized command. Because of this, the desert peoples remain vital to national defense.
More than half of Maghrabi is coastline, and the Pirate Guild exerts a quiet but persistent influence along remote shores. Maghrabi’s small but formidable navy works to counter this threat. It protects trade routes and hunts pirates as a matter of pride as much as necessity.