Thalevir serves as the setting for several records, including the short story Before the Seven Kingdoms, The Mushkinek Uprising, and The Vidoran Crisis trilogy. The upcoming Eslading’s Exiles trilogy also unfolds here. Quiet beauty and sudden violence define Thalevir, a world where people navigate anchorless morality across a vast and indifferent landscape that divides societies as sharply as belief ever could.
Only two of Thalevir’s four continents have ever supported human life: Cendomvita and Orudara. Each continent believes itself alone across a silent sea. When people speak of others at all, they do so in whispers, through fractured myths and half-forgotten legends.
In Thalevir, there are no gods and no religion. There is no magic and no monsters. There are no prophecies and no fate. What shapes the world instead are the choices people make and the opportunities they dare to seize.
Without a central moral anchor, geography and personality drive ethics. In cities and villages, guild codes and local laws define acceptable conduct. Beyond settled borders, raw human impulse governs behavior. Selfishness or selflessness, sacrifice or indulgence—consequence alone gives these choices meaning, determined by how others respond.
The Thaleviran records document a civilization grounded in psychological realism. Thalevir is a world built on the physics of its soil and the shifting motivations of those who walk it, where history advances not through destiny, but through human decision in the absence of certainty.