Grimm serves as Sergeant of the Guard at a remote fort on the western edge of the coastal plains near Ostengate. He is a remnant of the Old Guard, a soldier shaped by long memory rather than ambition. He knows forgotten trails, abandoned hamlets, and stretches of land most maps no longer bother to mark. The history of Cendomvita lives in his recall, layered beneath routine patrols and quiet watch.
He joined the Vidoran army years ago while searching for his kidnapped sister, Maribel. That search never truly ended. It hardened his resolve and anchored him to the uniform, turning service into both refuge and obligation. Over time, Grimm earned a reputation as a capable, weathered soldier. He applies ethics practically rather than idealistically. He tolerates a discreet bribe when circumstances allow, yet he also offers help when it truly matters. People rarely mistake him for righteous. They rarely mistake him for careless either.
Many of Grimm’s patrols pass close to his family’s abandoned farmstead in the foothills. Whether by chance or choice, he never clarifies. The land remains familiar to him, even as the life he once imagined there has faded into memory.
For most of his adult life, Grimm belonged entirely to the army. Duty filled the space where purpose should have lived. That began to change when he crossed paths with Elgyon and Phine. In them, he recognized questions he had stopped asking and possibilities he had long set aside.
Grimm’s first impression is one of endurance. A man worn smooth by years of service, carrying knowledge, regret, and quiet competence. Beneath the uniform lies someone still capable of choosing something more than routine, if given reason enough to do so.