Nedra is a figure of strength and menace, known as much for her presence as for the damage she leaves behind. She is beguiling when she chooses to be and ruthless when she does not, shifting between the two with unsettling ease. Her face bears heavy scars, drawing the eye away from the beauty that might once have been there. Whether those scars were earned in battle or claimed by design is unclear, but they lend her an edge few are willing to test.
Her skill with weapons rivals that of any man in the Ravens, honed through discipline, repetition, and a taste for violence that never softened with use. Nedra does not posture or boast. She proves herself through action, and her reputation follows closely behind her.
Nedra’s loyalty to the Ravens is not ideological. She does not speak of causes or futures. What binds her to them is freedom. Within their ranks, she is permitted to act without restraint, to pursue conflict rather than suppress it. Order bores her. Control irritates her. Anarchy, especially when others resist it, sharpens her focus and brings her to life.
She thrives during collapse. When structures fail and fear spreads, Nedra becomes more alert and more engaged. Resistance excites her. Pleas mean nothing. Violence, to her, is not a tool of last resort but a natural state temporarily interrupted by rules.
Nedra served as a Raven squad leader during the first incursion into Vidora’s Valley of Peaceful Escape. There, her reputation hardened. By her orders and by her own hand, several people died cruel deaths before Ostengate fell. These acts were deliberate, meant to break resolve and hasten collapse. Where Nedra leads, resistance ends quickly. What follows is silence, and the certainty that violence has done its work.